Avalon
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Aion: Avalon Legion
 
HomeHome  Latest imagesLatest images  SearchSearch  RegisterRegister  Log inLog in  

 

 Assassins ...

Go down 
3 posters
AuthorMessage
Daxx




Posts : 18
Join date : 2009-11-08

Assassins ... Empty
PostSubject: Assassins ...   Assassins ... EmptyThu Nov 12, 2009 9:29 pm

I'm playing a Sin and I don't think my combat rotation is very effective. Ladyjustice is a Glad and she seems to be kick'n ma arse in DPS. I thought a Sin was suppose to be a DPS machine.

Also I don't really understand the pain rune or rune drawing thingy.

A bit of advice plz?
Back to top Go down
Sephorah




Posts : 25
Join date : 2009-11-10
Age : 36

Assassins ... Empty
PostSubject: Re: Assassins ...   Assassins ... EmptyThu Nov 12, 2009 10:14 pm

I think Sins don't really shine till higher levels really. You'll be happy to know you should be able to murder gladiators in PvP however.
Back to top Go down
Daxx




Posts : 18
Join date : 2009-11-08

Assassins ... Empty
PostSubject: Re: Assassins ...   Assassins ... EmptyThu Nov 12, 2009 10:20 pm

LOL I duel'd her 5 times . I feel like a step child now. She school'd me every time.
Back to top Go down
Akroma

Akroma


Posts : 17
Join date : 2009-10-19
Age : 38
Location : Chicago, Illinois

Assassins ... Empty
PostSubject: Re: Assassins ...   Assassins ... EmptyFri Nov 13, 2009 6:36 am

Actually, as far as I am aware, sins will lose to Glads in a straight up 1v1.
It just sucks to be a glad cuz you only have 1 snare, Ankle Snare, and it can be dispelled with a status potion.
So Sins will run, and as a glad you can only hope that they have no potions or they are on CD or something.

The runes are like Combo Points in WOW, if you played that..
You can stack up the 5 charges, but be aware, some skills won't take you past charge #3 and stuff..
If you already have 3 charges and try to use a skill that says "up to 3 charges" or w/e, it wont add any more.
You need to use certain charging skills to get it past 3 or w/e.
Once you are satisfied with how many charges you got on your target, you can "release" them for damage.
The more charges you have, the more damage, and possible status ailment like a stun.
Back to top Go down
Sponsored content





Assassins ... Empty
PostSubject: Re: Assassins ...   Assassins ... Empty

Back to top Go down
 
Assassins ...
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Avalon :: Avalon :: General Topic-
Jump to: